P
Prediction Reborn
Round flow
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
■ Prediction Reborn won
■ Highscore won
▔ won as T
▔ won as CT
Man-advantage transitions by round (expand for the full alive-count sequence):
Round 1 — 8 kills
- T 5 : CT 4
- T 4 : CT 4
- T 3 : CT 4
- T 3 : CT 3
- T 2 : CT 3
- T 2 : CT 2
- T 2 : CT 1
- T 2 : CT 0
Round 2 — 6 kills
- T 5 : CT 4
- T 4 : CT 4
- T 4 : CT 3
- T 4 : CT 2
- T 4 : CT 1
- T 4 : CT 0
Round 3 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 3 : CT 2
- T 2 : CT 2
- T 2 : CT 1
- T 2 : CT 0
Round 4 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 3 : CT 2
- T 2 : CT 2
- T 2 : CT 1
- T 2 : CT 0
Round 5 — 7 kills
- T 4 : CT 5
- T 3 : CT 5
- T 3 : CT 4
- T 2 : CT 4
- T 2 : CT 3
- T 1 : CT 3
- T 0 : CT 3
Round 6 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 3 : CT 2
- T 2 : CT 2
- T 1 : CT 2
- T 1 : CT 1
Round 7 — 7 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 4 : CT 2
- T 4 : CT 1
- T 3 : CT 1
- T 3 : CT 0
Round 8 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 3 : CT 4
- T 3 : CT 3
- T 3 : CT 2
- T 2 : CT 2
- T 2 : CT 1
- T 2 : CT 0
Round 9 — 9 kills
- T 5 : CT 4
- T 4 : CT 4
- T 4 : CT 3
- T 4 : CT 2
- T 3 : CT 2
- T 2 : CT 2
- T 1 : CT 2
- T 1 : CT 1
- T 0 : CT 1
Round 10 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 3 : CT 2
- T 3 : CT 1
- T 2 : CT 1
- T 2 : CT 0
Round 11 — 7 kills
- T 5 : CT 4
- T 4 : CT 4
- T 4 : CT 3
- T 4 : CT 2
- T 4 : CT 1
- T 3 : CT 1
- T 3 : CT 0
Round 12 — 8 kills
- T 4 : CT 5
- T 3 : CT 5
- T 3 : CT 4
- T 3 : CT 3
- T 2 : CT 3
- T 2 : CT 2
- T 1 : CT 2
- T 0 : CT 2
Round 13 — 7 kills
- T 4 : CT 5
- T 4 : CT 4
- T 3 : CT 4
- T 3 : CT 3
- T 3 : CT 2
- T 3 : CT 1
- T 3 : CT 0
Round 14 — 5 kills
- T 5 : CT 4
- T 5 : CT 3
- T 5 : CT 2
- T 5 : CT 1
- T 5 : CT 0
Round 15 — 9 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 2 : CT 3
- T 2 : CT 2
- T 2 : CT 1
- T 1 : CT 1
- T 0 : CT 1
Round 16 — 5 kills
- T 4 : CT 5
- T 3 : CT 5
- T 2 : CT 5
- T 1 : CT 5
- T 0 : CT 5
Round 17 — 7 kills
- T 4 : CT 5
- T 3 : CT 5
- T 2 : CT 5
- T 1 : CT 5
- T 1 : CT 4
- T 1 : CT 3
- T 0 : CT 3
Round 18 — 7 kills
- T 4 : CT 5
- T 3 : CT 5
- T 3 : CT 4
- T 2 : CT 4
- T 2 : CT 3
- T 1 : CT 3
- T 0 : CT 3
Round 19 — 8 kills
- T 4 : CT 5
- T 4 : CT 4
- T 4 : CT 3
- T 3 : CT 3
- T 2 : CT 3
- T 2 : CT 2
- T 2 : CT 1
- T 2 : CT 0
Round 20 — 7 kills
- T 4 : CT 5
- T 3 : CT 5
- T 3 : CT 4
- T 2 : CT 4
- T 2 : CT 3
- T 2 : CT 2
- T 1 : CT 2
Round 21 — 9 kills
- T 5 : CT 4
- T 5 : CT 3
- T 4 : CT 3
- T 3 : CT 3
- T 2 : CT 3
- T 2 : CT 2
- T 2 : CT 1
- T 1 : CT 1
- T 1 : CT 0
Round 22 — 8 kills
- T 4 : CT 5
- T 3 : CT 5
- T 2 : CT 5
- T 2 : CT 4
- T 2 : CT 3
- T 1 : CT 3
- T 1 : CT 2
- T 0 : CT 2
Equipment value per round
Equipment value not available — not exposed by the installed demo parser.
Cumulative score
Prediction Reborn — 13
| First half | 8 |
| Second half | 5 |
| T-side | 66.7% (8/12) |
| CT-side | 50.0% (5/10) |
| After-plant success | 0% (0/0) |
| Retake success | 0.0% (0/1) |
| Plant sites | A:0 / B:0 |
| Round wins by type | |
| Elim | 12 |
| Time | 1 |
Highscore — 9
| First half | 4 |
| Second half | 5 |
| T-side | 50.0% (5/10) |
| CT-side | 33.3% (4/12) |
| After-plant success | 100.0% (1/1) |
| Retake success | 0% (0/0) |
| Plant sites | A:0 / B:1 |
| Round wins by type | |
| Elim | 7 |
| Bomb | 1 |
| Time | 1 |
Pistol rounds:
Round 1:
Prediction Reborn
(T) ·
Round 13:
Highscore
(T)
Full scoreboard
| Team | Player | K | D | A | K/D | ADR | HS% | HLTV | KAST% | 2K/3K/4K/5K | Clutches | FA | Flashed | UtilDmg |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Prediction Reborn | B3NJ1 | 24 | 17 | 5 | 1.41 | 151.3 | 45.8 | 1.05 | 81.8 | 7/1/0/0 | 0/0/0/0/0 | 0 | 0 | 53 |
| Highscore | slegga | 22 | 19 | 7 | 1.16 | 137.3 | 50.0 | 0.97 | 86.4 | 5/2/0/0 | 0/0/0/0/0 | 0 | 0 | 161 |
| Prediction Reborn | Whoogen | 21 | 12 | 6 | 1.75 | 113.6 | 52.4 | 1.06 | 81.8 | 5/1/0/0 | 0/0/0/0/0 | 2 | 0 | 29 |
| Prediction Reborn | tu$et | 20 | 16 | 8 | 1.25 | 122.0 | 60.0 | 0.97 | 77.3 | 1/1/1/0 | 0/0/0/0/0 | 1 | 0 | 0 |
| Highscore | pHENO | 16 | 16 | 7 | 1.00 | 95.8 | 31.2 | 0.87 | 72.7 | 4/0/0/0 | 1/0/0/0/0 | 2 | 0 | 15 |
| Highscore | Hellzerk | 15 | 18 | 4 | 0.83 | 107.6 | 53.3 | 0.81 | 63.6 | 3/0/0/0 | 0/0/0/0/0 | 0 | 0 | 57 |
| Highscore | Basseeeh | 14 | 18 | 4 | 0.78 | 82.5 | 35.7 | 0.79 | 77.3 | 1/0/1/0 | 1/0/0/0/0 | 0 | 0 | 27 |
| Prediction Reborn | DBL | 13 | 14 | 4 | 0.93 | 78.2 | 23.1 | 0.83 | 68.2 | 2/0/0/0 | 0/0/0/0/0 | 1 | 0 | 81 |
| Prediction Reborn | rygh | 13 | 14 | 3 | 0.93 | 70.9 | 23.1 | 0.83 | 68.2 | 3/0/0/0 | 0/0/0/0/0 | 0 | 0 | 94 |
| Highscore | bettaN | 5 | 20 | 6 | 0.25 | 44.4 | 60.0 | 0.53 | 50.0 | 1/0/0/0 | 1/0/0/0/0 | 0 | 0 | 108 |
Economy — win rate by buy type
Buy classification per team per round, based on equipment value at freeze-time end.
Pistol = round 1 & first round of second half ·
Eco < $4,000 · Force $4k–$10k ·
Semi $10k–$20k · Full ≥ $20,000.
Eco/Force/Semi/Full classification is unavailable in this dataset — equipment value isn't exposed by the installed parser version. Pistol-round win rate below is unaffected (classified by round number, not equipment value).
Prediction Reborn
| Buy type | Win rate |
| Pistol | 50.0% (1/2) |
Highscore
| Buy type | Win rate |
| Pistol | 50.0% (1/2) |
Man-advantage — win rate when up/down on alive players
Captured at the moment one side first has fewer players alive than the other (e.g. 5v4 = this team had 5 alive and opponent had 4).
"Comeback when down" = rounds won after being the first side put at a man disadvantage.
Prediction Reborn
| When up (first to gain advantage) | |
| 5v4 | 66.7% (8/12) |
| When down (comeback from disadvantage) | |
| Down 5v4 | 50.0% (5/10) |
Highscore
| When up (first to gain advantage) | |
| 5v4 | 50.0% (5/10) |
| When down (comeback from disadvantage) | |
| Down 5v4 | 33.3% (4/12) |
Entry duels
Based on the first kill of each round. "Entry won" = we got the opening kill. "Comeback after losing entry" = we still won the round after giving up the first kill.
Prediction Reborn
| Entries won | 12 |
| Round WR when we open | 66.7% (8/12) |
| Entries conceded | 10 |
| Comeback after losing entry | 50.0% (5/10) |
Highscore
| Entries won | 10 |
| Round WR when we open | 50.0% (5/10) |
| Entries conceded | 12 |
| Comeback after losing entry | 33.3% (4/12) |