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de_ancient · 2026-04-20
13:11
FINAL · 24 rounds
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Demo #19 · uploaded 2026-04-20 20:31:51
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Crashout

Løx 24/11/7 1.12
thias 17/16/8 0.88
holky 16/18/6 0.83
Pancakes 15/18/7 0.81
Roof 15/19/9 0.79
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Prediction Reborn

DBL 20/14/4 0.98
B3NJ1 17/18/9 0.85
rygh 15/21/6 0.76
Whoogen 13/20/7 0.73
tu$et 13/17/6 0.78

Round flow

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
■ Crashout won ■ Prediction Reborn won ▔ won as T ▔ won as CT
Man-advantage transitions by round (expand for the full alive-count sequence):
Round 1 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 2 — 7 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 3 — 5 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 2 : CT 3
Round 4 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 5 — 6 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
  4. T 5 : CT 1
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 6 — 10 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 1 : CT 1
  9. T 0 : CT 1
  10. T 0 : CT 0
Round 7 — 9 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 2 : CT 1
  8. T 1 : CT 1
  9. T 1 : CT 0
Round 8 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 9 — 8 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 2 : CT 1
  8. T 1 : CT 1
Round 10 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 11 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 12 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 13 — 8 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 14 — 5 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
Round 15 — 5 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
Round 16 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 17 — 8 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 18 — 10 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 2 : CT 1
  8. T 1 : CT 1
  9. T 1 : CT 0
  10. T 0 : CT 0
Round 19 — 8 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 20 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 21 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 22 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
Round 23 — 6 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 24 — 8 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Equipment value per round
Equipment value not available — not exposed by the installed demo parser.
Cumulative score

Crashout — 13

First half8
Second half5
T-side66.7% (8/12)
CT-side41.7% (5/12)
After-plant success50.0% (2/4)
Retake success50.0% (4/8)
Plant sitesA:0 / B:4
Round wins by type
Elim7
Bomb2
Defuse4

Prediction Reborn — 11

First half4
Second half7
T-side58.3% (7/12)
CT-side33.3% (4/12)
After-plant success50.0% (4/8)
Retake success50.0% (2/4)
Plant sitesA:0 / B:8
Round wins by type
Elim5
Bomb4
Defuse2
Pistol rounds: Round 1: Crashout (T) · Round 13: Prediction Reborn (T)

Full scoreboard

Team Player K D A K/D ADR HS% HLTV KAST% 2K/3K/4K/5K Clutches FA Flashed UtilDmg
Crashout Løx 24 11 7 2.18 131.2 33.3 1.12 79.2 5/2/0/0 1/0/0/0/0 2 0 170
Prediction Reborn DBL 20 14 4 1.43 99.5 20.0 0.98 66.7 4/1/0/0 0/0/0/0/0 0 0 1
Prediction Reborn B3NJ1 17 18 9 0.94 112.9 58.8 0.85 75.0 3/0/0/0 0/0/0/0/0 0 0 163
Crashout thias 17 16 8 1.06 106.8 41.2 0.88 83.3 6/0/0/0 0/0/0/0/0 2 0 255
Crashout holky 16 18 6 0.89 97.0 56.2 0.83 79.2 5/0/0/0 0/0/0/0/0 0 0 77
Crashout Pancakes 15 18 7 0.83 91.4 66.7 0.81 79.2 3/0/0/0 0/0/0/0/0 1 0 142
Crashout Roof 15 19 9 0.79 89.6 33.3 0.79 70.8 3/0/0/0 0/0/0/0/0 2 0 106
Prediction Reborn rygh 15 21 6 0.71 82.5 53.3 0.76 70.8 3/0/0/0 0/0/0/0/0 0 0 210
Prediction Reborn Whoogen 13 20 7 0.65 83.5 69.2 0.73 79.2 3/0/0/0 0/0/0/0/0 2 0 157
Prediction Reborn tu$et 13 17 6 0.76 89.0 53.8 0.78 66.7 3/0/0/0 0/1/0/0/0 0 0 98

Economy — win rate by buy type

Buy classification per team per round, based on equipment value at freeze-time end. Pistol = round 1 & first round of second half · Eco < $4,000 · Force $4k–$10k · Semi $10k–$20k · Full ≥ $20,000.
Eco/Force/Semi/Full classification is unavailable in this dataset — equipment value isn't exposed by the installed parser version. Pistol-round win rate below is unaffected (classified by round number, not equipment value).

Crashout

Buy typeWin rate
Pistol 50.0% (1/2)

Prediction Reborn

Buy typeWin rate
Pistol 50.0% (1/2)

Man-advantage — win rate when up/down on alive players

Captured at the moment one side first has fewer players alive than the other (e.g. 5v4 = this team had 5 alive and opponent had 4). "Comeback when down" = rounds won after being the first side put at a man disadvantage.

Crashout

When up (first to gain advantage)
5v4 66.7% (8/12)
When down (comeback from disadvantage)
Down 5v4 41.7% (5/12)

Prediction Reborn

When up (first to gain advantage)
5v4 58.3% (7/12)
When down (comeback from disadvantage)
Down 5v4 33.3% (4/12)

Entry duels

Based on the first kill of each round. "Entry won" = we got the opening kill. "Comeback after losing entry" = we still won the round after giving up the first kill.

Crashout

Entries won12
Round WR when we open66.7% (8/12)
Entries conceded12
Comeback after losing entry41.7% (5/12)

Prediction Reborn

Entries won12
Round WR when we open58.3% (7/12)
Entries conceded12
Comeback after losing entry33.3% (4/12)