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de_ancient · 2026-04-20
9:13
FINAL · 22 rounds
V
Demo #9 · uploaded 2026-04-20 20:31:51
C

Crashout

Pancakes 19/13/5 1.00
holky 18/15/4 0.94
Roof 13/16/7 0.80
Xreato 12/16/5 0.77
Løx 4/14/4 0.61
V

Vanir

False 24/15/3 1.09
fLickza 15/12/5 0.91
flame- 14/15/6 0.84
Nettar 12/12/7 0.84
Sagøy 9/12/4 0.77

Round flow

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
■ Crashout won ■ Vanir won ▔ won as T ▔ won as CT
Man-advantage transitions by round (expand for the full alive-count sequence):
Round 1 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 2 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 3 — 6 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 4 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 5 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 6 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 7 — 7 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 8 — 8 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 9 — 6 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 10 — 6 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 11 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 12 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 13 — 4 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
  4. T 5 : CT 1
Round 14 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 15 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
Round 16 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 17 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 1 : CT 5
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 18 — 7 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 19 — 4 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
Round 20 — 3 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
Round 21 — 8 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 1 : CT 1
Round 22 — 9 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 1 : CT 1
  9. T 1 : CT 0
Equipment value per round
Equipment value not available — not exposed by the installed demo parser.
Cumulative score

Crashout — 9

First half5
Second half4
T-side41.7% (5/12)
CT-side40.0% (4/10)
After-plant success0.0% (0/1)
Retake success0.0% (0/3)
Plant sitesA:0 / B:1
Round wins by type
Elim7
Time2

Vanir — 13

First half7
Second half6
T-side60.0% (6/10)
CT-side58.3% (7/12)
After-plant success100.0% (3/3)
Retake success100.0% (1/1)
Plant sitesA:0 / B:3
Round wins by type
Elim9
Bomb3
Defuse1
Pistol rounds: Round 1: Vanir (CT) · Round 13: Vanir (T)

Full scoreboard

Team Player K D A K/D ADR HS% HLTV KAST% 2K/3K/4K/5K Clutches FA Flashed UtilDmg
Vanir False 24 15 3 1.60 140.9 62.5 1.09 72.7 5/1/1/0 0/0/0/0/0 0 0 18
Crashout Pancakes 19 13 5 1.46 108.1 42.1 1.00 68.2 3/1/1/0 0/0/0/0/0 1 0 82
Crashout holky 18 15 4 1.20 108.3 33.3 0.94 63.6 4/2/0/0 0/0/0/0/0 0 0 74
Vanir fLickza 15 12 5 1.25 93.9 33.3 0.91 77.3 1/1/1/0 0/0/0/0/0 3 0 49
Vanir flame- 14 15 6 0.93 98.2 85.7 0.84 77.3 2/1/0/0 0/0/0/0/0 3 0 76
Crashout Roof 13 16 7 0.81 74.6 53.8 0.80 63.6 2/1/0/0 0/0/0/0/0 1 0 81
Vanir Nettar 12 12 7 1.00 78.5 66.7 0.84 72.7 3/0/0/0 1/0/0/0/0 2 0 192
Crashout Xreato 12 16 5 0.75 80.3 50.0 0.77 72.7 3/0/0/0 0/0/0/0/0 0 0 2
Vanir Sagøy 9 12 4 0.75 59.8 33.3 0.77 72.7 1/1/0/0 1/0/0/0/0 0 0 128
Crashout Løx 4 14 4 0.29 42.1 50.0 0.61 68.2 0/0/0/0 0/0/0/0/0 0 0 63

Economy — win rate by buy type

Buy classification per team per round, based on equipment value at freeze-time end. Pistol = round 1 & first round of second half · Eco < $4,000 · Force $4k–$10k · Semi $10k–$20k · Full ≥ $20,000.
Eco/Force/Semi/Full classification is unavailable in this dataset — equipment value isn't exposed by the installed parser version. Pistol-round win rate below is unaffected (classified by round number, not equipment value).

Crashout

Buy typeWin rate
Pistol 0.0% (0/2)

Vanir

Buy typeWin rate
Pistol 100.0% (2/2)

Man-advantage — win rate when up/down on alive players

Captured at the moment one side first has fewer players alive than the other (e.g. 5v4 = this team had 5 alive and opponent had 4). "Comeback when down" = rounds won after being the first side put at a man disadvantage.

Crashout

When up (first to gain advantage)
5v4 77.8% (7/9)
When down (comeback from disadvantage)
Down 5v4 15.4% (2/13)

Vanir

When up (first to gain advantage)
5v4 84.6% (11/13)
When down (comeback from disadvantage)
Down 5v4 22.2% (2/9)

Entry duels

Based on the first kill of each round. "Entry won" = we got the opening kill. "Comeback after losing entry" = we still won the round after giving up the first kill.

Crashout

Entries won9
Round WR when we open77.8% (7/9)
Entries conceded13
Comeback after losing entry15.4% (2/13)

Vanir

Entries won13
Round WR when we open84.6% (11/13)
Entries conceded9
Comeback after losing entry22.2% (2/9)