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H
de_inferno · 2026-04-18
19:17
FINAL · 36 rounds
N
Demo #2 · uploaded 2026-04-18 15:59:43
H

Highscore

Viktha 37/21/8 1.09
YoHz 35/22/9 1.05
Affava 27/26/7 0.88
abcdef 27/25/12 0.90
ToBy 21/27/15 0.78
N

Nidaros

pHENO 31/29/6 0.91
slegga 28/29/9 0.87
Basseeeh 24/30/8 0.80
bettaN 20/30/15 0.74
Hellzerk 16/29/9 0.69

Round flow

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
■ Highscore won ■ Nidaros won ▔ won as T ▔ won as CT
Man-advantage transitions by round (expand for the full alive-count sequence):
Round 1 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 1 : CT 5
  5. T 1 : CT 4
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 2 — 5 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 1 : CT 5
  5. T 0 : CT 5
Round 3 — 10 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
  10. T 0 : CT 0
Round 4 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 5 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 6 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 7 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 8 — 9 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 1 : CT 3
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
Round 9 — 17 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 1 : CT 1
  9. T 1 : CT 0
  10. T 0 : CT 0
  11. T 0 : CT 0
  12. T 0 : CT 0
  13. T 0 : CT 0
  14. T 0 : CT 0
  15. T 0 : CT 0
  16. T 0 : CT 0
  17. T 0 : CT 0
Round 10 — 7 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 11 — 8 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 12 — 8 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 3 : CT 1
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 13 — 9 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 1 : CT 0
Round 14 — 6 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 4 : CT 1
  6. T 4 : CT 0
Round 15 — 9 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 1 : CT 3
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
Round 16 — 5 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
Round 17 — 7 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 18 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 19 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 1 : CT 5
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 20 — 5 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 1 : CT 5
  5. T 0 : CT 5
Round 21 — 9 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
Round 22 — 8 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 0 : CT 2
Round 23 — 5 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
  4. T 4 : CT 2
  5. T 4 : CT 1
Round 24 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 1 : CT 3
Round 25 — 6 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 26 — 9 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 1 : CT 0
Round 27 — 9 kills
  1. T 4 : CT 5
  2. T 4 : CT 4
  3. T 3 : CT 4
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
Round 28 — 8 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 2 : CT 2
  7. T 2 : CT 1
  8. T 2 : CT 0
Round 29 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 30 — 6 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 2 : CT 5
  4. T 2 : CT 4
  5. T 1 : CT 4
  6. T 0 : CT 4
Round 31 — 7 kills
  1. T 4 : CT 5
  2. T 3 : CT 5
  3. T 3 : CT 4
  4. T 2 : CT 4
  5. T 2 : CT 3
  6. T 1 : CT 3
  7. T 0 : CT 3
Round 32 — 6 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 4 : CT 2
  5. T 3 : CT 2
  6. T 3 : CT 1
Round 33 — 10 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 2 : CT 3
  6. T 2 : CT 2
  7. T 1 : CT 2
  8. T 1 : CT 1
  9. T 0 : CT 1
  10. T 0 : CT 0
Round 34 — 7 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Round 35 — 5 kills
  1. T 5 : CT 4
  2. T 5 : CT 3
  3. T 5 : CT 2
  4. T 5 : CT 1
  5. T 5 : CT 0
Round 36 — 7 kills
  1. T 5 : CT 4
  2. T 4 : CT 4
  3. T 4 : CT 3
  4. T 3 : CT 3
  5. T 3 : CT 2
  6. T 3 : CT 1
  7. T 3 : CT 0
Equipment value per round
Equipment value not available — not exposed by the installed demo parser.
Cumulative score

Highscore — 19

First half7
Second half5
Overtime7
T-side50.0% (9/18)
CT-side55.6% (10/18)
After-plant success33.3% (2/6)
Retake success44.4% (4/9)
Plant sitesA:0 / B:6
Round wins by type
Elim13
Bomb2
Defuse4

Nidaros — 17

First half5
Second half7
Overtime5
T-side44.4% (8/18)
CT-side50.0% (9/18)
After-plant success55.6% (5/9)
Retake success66.7% (4/6)
Plant sitesA:0 / B:9
Round wins by type
Elim8
Bomb5
Defuse4
Pistol rounds: Round 1: Highscore (CT) · Round 13: Highscore (T) · Round 25: Nidaros (CT) · Round 28: Nidaros (T) · Round 31: Highscore (CT) · Round 34: Highscore (T)

Full scoreboard

Team Player K D A K/D ADR HS% HLTV KAST% 2K/3K/4K/5K Clutches FA Flashed UtilDmg
Highscore Viktha 37 21 8 1.76 136.1 81.1 1.09 83.3 3/4/0/1 0/1/1/0/0 1 0 178
Highscore YoHz 35 22 9 1.59 143.8 17.1 1.05 83.3 7/3/0/0 1/0/0/0/0 2 0 405
Nidaros pHENO 31 29 6 1.07 115.4 19.4 0.91 75.0 5/1/1/0 1/0/0/0/0 1 0 284
Nidaros slegga 28 29 9 0.97 96.2 35.7 0.87 83.3 6/1/0/0 2/0/0/0/0 1 0 528
Highscore Affava 27 26 7 1.04 93.8 63.0 0.88 69.4 6/2/0/0 0/0/0/0/0 1 0 282
Highscore abcdef 27 25 12 1.08 92.7 40.7 0.90 91.7 4/1/0/0 0/0/0/0/0 1 0 580
Nidaros Basseeeh 24 30 8 0.80 73.1 33.3 0.80 72.2 6/1/0/0 0/0/0/0/0 2 0 270
Highscore ToBy 21 27 15 0.78 89.0 42.9 0.78 77.8 3/1/1/0 0/0/0/0/0 0 0 480
Nidaros bettaN 20 30 15 0.67 90.4 40.0 0.74 58.3 3/1/1/0 0/0/0/0/0 1 0 331
Nidaros Hellzerk 16 29 9 0.55 70.3 50.0 0.69 69.4 2/0/0/0 0/0/0/0/0 4 0 256

Economy — win rate by buy type

Buy classification per team per round, based on equipment value at freeze-time end. Pistol = round 1 & first round of second half · Eco < $4,000 · Force $4k–$10k · Semi $10k–$20k · Full ≥ $20,000.
Eco/Force/Semi/Full classification is unavailable in this dataset — equipment value isn't exposed by the installed parser version. Pistol-round win rate below is unaffected (classified by round number, not equipment value).

Highscore

Buy typeWin rate
Pistol 100.0% (2/2)

Nidaros

Buy typeWin rate
Pistol 0.0% (0/2)

Man-advantage — win rate when up/down on alive players

Captured at the moment one side first has fewer players alive than the other (e.g. 5v4 = this team had 5 alive and opponent had 4). "Comeback when down" = rounds won after being the first side put at a man disadvantage.

Highscore

When up (first to gain advantage)
5v4 90.0% (18/20)
When down (comeback from disadvantage)
Down 5v4 6.2% (1/16)

Nidaros

When up (first to gain advantage)
5v4 93.8% (15/16)
When down (comeback from disadvantage)
Down 5v4 10.0% (2/20)

Entry duels

Based on the first kill of each round. "Entry won" = we got the opening kill. "Comeback after losing entry" = we still won the round after giving up the first kill.

Highscore

Entries won20
Round WR when we open90.0% (18/20)
Entries conceded16
Comeback after losing entry6.2% (1/16)

Nidaros

Entries won16
Round WR when we open93.8% (15/16)
Entries conceded20
Comeback after losing entry10.0% (2/20)